The development of 0.3 is coming along nicely. The reason for the lack
of CVS updates in the last few weeks is mainly that I don't have regular
Internet access at the moment and meta has to fight some trouble of his own. As soon as the ISP gives me the green
light, the pending updates will come rolling in.
Community News
Several articles/tutorials have been added to the Wiki
dealing mainly with the new application framework and entity scripting.
Several developers have added various code snippets and there's even an
ongoing tutorial to build a simple but complete game. Thanks for your contributions!
Yake and OpenFrag
The OpenFrag and Yake projects have decided to work closely together. While the OpenFrag team will now use a
solid code base to power their application, we will work together on
improving and extending the available toolset for Ogre and Yake. Visit www.openfrag.org for more information. We are sure that we can help to boost the development of their project!
As usual, for more details feel free to visit the Wiki and/or the forums or contact us via IRC or E-Mail. |
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Last Updated ( Thursday, 18 August 2005 )
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During the last few weeks several new tutorials were added to the Wiki,
most of them by community members. Thanks! It's an ongoing effort to
make Yake easier to grasp and to get new users up and running faster.
We also received two manuals/tutorials (Chinese only) for two core
components, they're available in
the downloads section. |
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Last Updated ( Thursday, 28 July 2005 )
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A new stable release is now available for download. As this is the
first major release after one year of development it's not possible to
list all the changes here. Have a look at the Features page for
a quick overview. As of now we will have releases in regular intervals
more close to one or two months. More details on the forum.
Source packages for Windows and Linux platforms and precompiled dependencies packages for MSVC7.1 (2003) are available. |
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Last Updated ( Saturday, 16 July 2005 )
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