OK, here it is :
http://bartolob.free.fr/yake/yake-trunk_vc9_deps.zip (~30Mo)
There is a readme inside, but keep in mind these deps are already customized (currently used with svn-trunk rev.1932), use at your own risk

.
Unfortunately, I have not written all the steps I followed when I built these deps, only the versions (see my previous post), but I still have all the .SLN/.VCPROJ files if some of you are interested.
Hope this helps.
*EDIT* Things I forgot in the readme:
Note for Ogre 1.6 port : remove all the #include related to Ogre[No]MemoryMacros.h in yake
As there is no oSceneLoader file, you should remove "#define YAKE_USE_OSM" in yake\plugins\graphicsOgre\graphicsOgrePrerequisites.h
Note for ODE 0.10 port : add a call to "dInitODE()" in PhysicsSystemODE constuctor (src\plugins\physicsODE\PhysicsSystemODE.cpp)
Yes, I known, this is not exactly
out-of-the-box, but no colossal changes.
*EDIT*