Common Problems and Solutions

Problem using Octopus to export Biped from 3dsmax

→ line 402 of 3dsMax?\Scripts\octopus\lib\OctopusOgreOverrides.ms


writeBipedAnim2 phy sk exportOptions.mod.afframes[anumber] mod.alframes[anumber] mod.artimes[anumber] exportOptions.scale exportOptions.flipYZ aname outFile ;



removed exportOptions. should read:

writeBipedAnim2 phy sk mod.afframes[anumber] mod.alframes[anumber] mod.artimes[anumber] exportOptions.scale exportOptions.flipYZ aname outFile ;


→ for i=1 to (physiqueOps.GetBoneCount $) do

Copy the IPhysique_3dsmax5.gup (for Max5) or IPhysique_3dsmax6.gup (for Max6 and Max7) in the 'plugins' folder to the 'plugins' folder in your 3DSMax folder. http://prdownloads.sourceforge.net/ogre/Ogre3DSExporter-1.2.2.zip?download

Decoupling subsystems (e.g. graphics and physics)

→ yapp demo: samplesSync1

Accessing Underlying Libraries

 
quickstart/common_problems_and_solutions.txt · Last modified: 2008/02/21 21:58 (external edit)
 
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